Innovation days + Laurence Johnson’s presentation at UOC

Last Friday, I attended to the “Innovation days” organized by the Innovation office of the Universitat Oberta de Catalunya. During the morning, there were several innovation projects’ presentations. They were grouped in four categories: Tecnologic Resources Development, Educational Use of ITC, Educational Metodology and Processes and Institutional Quality.

As the session was organized in corners, presentations happened simultaneously. Here, I must confess that, mainly, I attended to the projects selected for they Educational Use of ITC.  In short, I would summarize the main topics in: content organization, communication (development of an annotation tool), image (hipervideo and machinima) and simulation.

In the afternoon, Laurence Johnson presented the Horizon Project. Seven Ways Technology isUnfolding, Everything We Look. Again, main points of his presentation can be summarize in 3D visualization, use of games in education (concretely: serious games), development of new interfaces which are no longer seen as technology due to its intuitive and friendly use, user content creation, collective intelligence, ubiquitous networks (people can connect wherever they are) and cloud computing. He also notted that internet is becoming a third place, that’s to say, people is using the net as place to socialize.

Of course, this a very short summary, but as further information about technologic trends in education can be found in the on line Horizon Project, I prefer to just make the link and note down some of my impressions after the talk.

First of all, oks we are living in each time more tecno-society , or whatever you prefer calling it, but…what happens when there aren’t the condition to use all that online applications that are changing the way we learn, work, socialize? What happens for those who don’t have fast broadband or just can’t pay it? There’s no alternative to avoid “that phenomena” called “digital divide”?

Second question is quite related to the first one… are these trends really global? As far as there are many different contexts, it’s a bit strange that everywhere can be applied same trends (even in some cases, to guarantee a general access to technologic developments can be quite far in time speaking terms).

Finally, technological developments can’t be understood aside cultural/social aspects. What I mean is that for the normalization of a new technology is necessary some social measures/attitudes that ensure the future of that technology. For instance, nowadays, collaboration and mash up seem to be keywords of web 2.0 phenomena. However, strict copyright laws can difficult the work of those who “mash up” content. May be, strict laws won’t stop individual acts, but certainly they will, at least, make the generation of mashed up content much lesser than if it was completely allowed.

Thus, how are technologic developments affecting the social sphere? What kind of societies are arising as a consequence of the introduction of these tools?

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